Anticheat
Prevents cheating actions and exploits through many checks and detection algorithms.
A standalone FiveM anticheat resource that protects your server from cheaters using advanced monitoring, intelligent checks, and optimized detection algorithms.
Advanced anticheat technology designed to detect, prevent, and stop malicious behavior in real time.
Prevents cheating actions and exploits through many checks and detection algorithms.
Look up players and find out whether they have been caught cheating before they join you.
Disable aimbot, silent aimbot and magic bullet software without punishing legitimate players.
Stops wallhack and player tracking so nobody sees through geometry or across the map.
Blocks server and client triggers called from executors before they ever reach your scripts.
Stops players from dumping your client files, so you can keep resources open without losing them.
Blocks vehicles, peds and props spawned through cheating methods, along with entity spam.
Detects lua and native injection, executors and lua menus running against your server.
Protected in three steps, in under ten minutes.
Your resource is delivered the moment payment clears.
Unzip the anticheat resource and dependency ox_lib into your resources folder.
The configuration is necessary only for your discord and access menu at first. For the others modify only if needed and only if you know what are you doing.
Every check the anticheat ships with, grouped by what it protects. The list grows with each update.
Choose the perfect plan for your server and keep your players protected.
The resources sit on the cfx.re portal, under assets. To activate, add the resource and its dependencies to your server and start them — Reason Anticheat has to start first.
Usually a missing dependency (ox_lib not started), or the server licence key belongs to a different cfx.re account than the one that owns the resource. That second case reads «You lack the entitlements required to use <resource name>» — FiveM's escrow encryption needs both on the same cfx.re account.
Download it from portal.cfx.re, give the anticheat its own folder together with the ox_lib dependency, and make sure ox_lib is started before the other resources in your server.cfg.
Everything lives in the config file inside the config folder. It ships with defaults that work, and every punishment and behaviour can be changed to fit your server.
Add a webhook link for each category in the config file. A separate webhook per category is recommended.
Add the user licence to the access menu ids table in the config file. Steam, Rockstar, Discord and CitizenFX identifiers are supported. Adding a licence there also whitelists that user.
It detects almost all cheating actions and exploits regardless of the menu or executor used, through its checks and detection algorithms.
Banned players can be removed from the in-game menu, with server commands, or manually from the bans.json file.
That is your call. The feature can be disabled, or enabled to punish the player who uses it.
Yes, but only for triggers called from an executor inside protected resources. The protection is installed manually.
No. It prevents your client and NUI files from being displayed rather than banning for it. The protection is installed manually.
Yes. Tebex carries one-time purchase packages, with updates for as long as the project is active. Updates cannot be guaranteed forever if the project is ever discontinued.
Read what it catches, try the checker, and ask us anything in Discord before you buy.